High-quality feedback from real players
Test your game at any stage — from an idea to a finished beta. Run functional and focus-group tests with flexible scenarios and receive a structured report.
From idea to a finished beta
Every development stage has its own questions. We run the right test at the right time and deliver a report with findings and recommendations.
Idea
A concept or pitch — get an early signal before development begins
- Concept test
- UI/UX and visuals
Prototype
The first playable build — does the game fantasy resonate with players?
- First impression
- Fun test (core gameplay)
Vertical slice
A representative slice: core gameplay and the first session
- Follow-up test (Nth)
Demo
A build for tuning feel, usability, and retention
- Bug report
- developers.stages.tests.market_fit
Developer flow
From launching a playtest to a completed report usually takes about two weeks.
Create a playtest
Choose the game stage and test type, describe the task, and build a questionnaire for your goal.
Upload a build
Add a build (EXE, APK, or archive) or a pool of Steam and VK keys, then specify tester requirements.
Make coffee and wait
Testers are already busy breaking your game. Make a coffee, browse some memes — we collect the feedback.
Get a report
Review analytics, ratings, and NPS, then export a report with findings to CSV or PDF.
Match players to your market
We initially focus on CIS countries and Eastern Europe: a familiar market, shared language, and relevant feedback from your target audience.
Tester geography
Genre and platform
PC, Android, and browser — selection by genre and platform
Age and gender
Audience segments for your game
Region
Starting with CIS countries and Eastern Europe
Tester experience
From newcomers to proven testers
Simple, transparent pricing
Free or from 1,200 ₽ per tester — with analytics, gameplay session recording, and selection of testers by gaming profile and rating.
Configure the test
Online playtest with profile-based tester selection. From 1,200 ₽ per tester. Caps rewards motivate detailed reports.
Number of testers
Step of 5 people
Extra options
Tester questionnaires with detailed answers based on your testing methodology.
Approve applicants by country, age, hardware, and player type.
Additional restrictions on publishing playtest materials, custom user agreements
Our launcher records the full tester session: video, microphone, and player action log.
+200 ₽ per tester
Session length
Extended playtime
30 minutes included by default
Pay testers in caps
Testers receive rewards in caps, the ecosystem's internal currency. You control the budget and pay only for quality results.
Top up your caps balance
Top up the shared OnlyGames wallet directly from your dashboard — caps are credited automatically after payment.
Set a playtest price
Set the test budget and tester reward — all in caps.
Pay for results
Caps are held in escrow and credited to testers only for accepted reports.
Everything for effective testing
Tools that cover the entire game-testing cycle
Flexible task setup
Custom testing scenarios with different task types and requirements
Custom questionnaires
Your own surveys and forms for structured feedback
Build protection
Private storage, SHA-256 verification, delivery only through OnlyLaunch with short-lived links, download auditing, and individual marking of every delivery
Target audience
Select testers by demographics, experience, and other targeting criteria
Questions and answers
Everything you need to know before launching your first playtest