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For developers

High-quality feedback from real players

Test your game at any stage — from an idea to a finished beta. Run functional and focus-group tests with flexible scenarios and receive a structured report.

Launch a test
Test at every stage

From idea to a finished beta

Every development stage has its own questions. We run the right test at the right time and deliver a report with findings and recommendations.

01

Idea

A concept or pitch — get an early signal before development begins

  • Concept test
  • UI/UX and visuals
02

Prototype

The first playable build — does the game fantasy resonate with players?

  • First impression
  • Fun test (core gameplay)
03

Vertical slice

A representative slice: core gameplay and the first session

  • Follow-up test (Nth)
04

Demo

A build for tuning feel, usability, and retention

  • Bug report
  • developers.stages.tests.market_fit
How it works

Developer flow

From launching a playtest to a completed report usually takes about two weeks.

01

Create a playtest

Choose the game stage and test type, describe the task, and build a questionnaire for your goal.

02

Upload a build

Add a build (EXE, APK, or archive) or a pool of Steam and VK keys, then specify tester requirements.

03

Make coffee and wait

Testers are already busy breaking your game. Make a coffee, browse some memes — we collect the feedback.

04

Get a report

Review analytics, ratings, and NPS, then export a report with findings to CSV or PDF.

Choose your audience

Match players to your market

We initially focus on CIS countries and Eastern Europe: a familiar market, shared language, and relevant feedback from your target audience.

Tester geography

Russia58%
Kazakhstan12%
Belarus9%
Ukraine7%
Poland6%
Other (Eastern Europe, CIS)8%

Genre and platform

PC, Android, and browser — selection by genre and platform

Age and gender

Audience segments for your game

Region

Starting with CIS countries and Eastern Europe

Tester experience

From newcomers to proven testers

Pricing

Simple, transparent pricing

Free or from 1,200 ₽ per tester — with analytics, gameplay session recording, and selection of testers by gaming profile and rating.

Configure the test

Online playtest with profile-based tester selection. From 1,200 ₽ per tester. Caps rewards motivate detailed reports.

Number of testers

Step of 5 people

50

Extra options

Report builderIncluded

Tester questionnaires with detailed answers based on your testing methodology.

Profile-based tester selectionIncluded

Approve applicants by country, age, hardware, and player type.

Closed playtestIncluded

Additional restrictions on publishing playtest materials, custom user agreements

Gameplay session recording

Our launcher records the full tester session: video, microphone, and player action log.

+200 ₽ per tester

Session length

Extended playtime

30 minutes included by default

30 min
Caps economy

Pay testers in caps

Testers receive rewards in caps, the ecosystem's internal currency. You control the budget and pay only for quality results.

01

Top up your caps balance

Top up the shared OnlyGames wallet directly from your dashboard — caps are credited automatically after payment.

02

Set a playtest price

Set the test budget and tester reward — all in caps.

03

Pay for results

Caps are held in escrow and credited to testers only for accepted reports.

Features

Everything for effective testing

Tools that cover the entire game-testing cycle

Flexible task setup

Custom testing scenarios with different task types and requirements

Custom questionnaires

Your own surveys and forms for structured feedback

Build protection

Private storage, SHA-256 verification, delivery only through OnlyLaunch with short-lived links, download auditing, and individual marking of every delivery

Target audience

Select testers by demographics, experience, and other targeting criteria

FAQ

Questions and answers

Everything you need to know before launching your first playtest

OnlyPlaytest
OnlyPlaytest — game testing platform

OnlyPlaytest is part of the OnlyGames gaming ecosystem that connects game developers and a community of testers for functional (QA) and focus-group (FGT) testing. Teams find contributors, run test sessions, and collect structured feedback before release.

We make game testing transparent, fast, and safe: from recruiting participants and running sessions to analytics and payouts. OnlyPlaytest helps ship higher-quality games and open new projects to players.

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